Smartphones shine in a difficult year for South Africa’s consumer technology sector

Posted on: March 25th, 2018 by axel No Comments
Smartphones shine in a difficult year for South Africa’s consumer technology sector

Sales of basic mobile phones dropped 11% in 2017, as users continued to migrate to smartphones. 

Technologies Enabling Smart Cities Initiatives Will Reach $28.3 Billion in 2018

Posted on: March 23rd, 2018 by axel No Comments
Technologies Enabling Smart Cities Initiatives Will Reach $28.3 Billion in 2018

SINGAPORE, March 23rd, 2018 – Asia/Pacific (excluding Japan) on the technologies that enable Smart Cities initiatives is expected to reach $28.3 billion in 2018, according to the first-ever IDC Worldwide Semiannual Smart Cities Spending Guide. In its inaugural release, IDC provides a comprehensive outlook at the technology investments associated with a range of Smart Cities priorities and

Worldwide Spending on Cognitive and Artificial Intelligence Systems Will Grow to $19.1 Billion in 2018

Posted on: March 22nd, 2018 by axel No Comments
Worldwide Spending on Cognitive and Artificial Intelligence Systems Will Grow to $19.1 Billion in 2018

Interest and awareness of AI is at a fever pitch. Every industry and every organization should be evaluating AI to see how it will affect their business processes and go-to-market efficiencies

Worldwide Spending on Cognitive and Artificial Intelligence Systems Will Grow to $19.1 Billion in 2018

Posted on: March 22nd, 2018 by axel No Comments
Worldwide Spending on Cognitive and Artificial Intelligence Systems Will Grow to $19.1 Billion in 2018

FRAMINGHAM, Mass., March 22, 2018 – Worldwide spending on cognitive and artificial intelligence (AI) systems will reach $19.1 billion in 2018, an increase of 54.2% over the amount spent in 2017. With industries investing aggressively in projects that utilize cognitive/AI software capabilities, the International Data Corporation (IDC) Worldwide Semiannual Cognitive Artificial Intelligence Systems Spending Guide forecasts cognitive and

Lenovo Sees Double Digit Year-Over-Year Growth in Worldwide PC Monitor Market in Fourth Quarter of 2017, Says IDC

Posted on: March 21st, 2018 by axel No Comments
Lenovo Sees Double Digit Year-Over-Year Growth in Worldwide PC Monitor Market in Fourth Quarter of 2017, Says IDC

FRAMINGHAM, Mass, March 21, 2018 – Worldwide monitor shipments totaled 31.7 million units in the fourth quarter of 2017 (4Q17), according to the International Data Corporation (IDC) Worldwide Quarterly PC Monitor Tracker. “The fourth quarter of 2017 was a strong one for monitors, posting 2.5% year-over-year growth. The holiday season helped fuel the consumer sector, benefiting consumer-oriented

Smartwatches to Have More Than Just Fifteen Minutes of Fame

Posted on: March 20th, 2018 by axel No Comments
Smartwatches to Have More Than Just Fifteen Minutes of Fame

Consumers are finally starting to understand and demand the utility of a smartwatch. Fitness uses lead by a mile but mobile payments and messaging are starting to catch on.

Demand for Augmented Reality/Virtual Reality Headsets Expected to Rebound in 2018

Posted on: March 19th, 2018 by axel No Comments
Demand for Augmented Reality/Virtual Reality Headsets Expected to Rebound in 2018

There has been a maturation of content and delivery as top-tier content providers enter the AR and VR space

GE Global Innovation Barometer reveals growing confidence among business leaders

Posted on: March 18th, 2018 by axel No Comments
GE Global Innovation Barometer reveals growing confidence among business leaders

While the workforce is considered the most crucial element to innovation success in most markets, 64 percent of executives say a lack of adequate talent is restricting their company’s ability to innovate effectively, up eight points since 2014.

The ethics of AI and machine learning

Posted on: March 17th, 2018 by Axel Bührmann No Comments
The ethics of AI and machine learning

Businesses will need to self-regulate, AI vendors will place the compliance onus firmly on buyers, and machine learning will further expose human bias.

Spending on Mobile Games Topped the Combined Total on Home Console, PC/Mac, and Handheld Console Games by More Than One Third in 2017

Posted on: March 13th, 2018 by axel No Comments
Spending on Mobile Games Topped the Combined Total on Home Console, PC/Mac, and Handheld Console Games by More Than One Third in 2017

Games also generated nearly 80% of total worldwide consumer spend for combined iOS and Google Play, while accounting for roughly 35% of worldwide downloads.